Angry Birds is no longer just an app
Published: Monday, September 17, 2012
Updated: Sunday, September 16, 2012 18:09
On Dec. 11, 2009, the 99-cent phenomenon known as Angry Birds was first released on Apple’s app store. Less than one year after its release, Angry Birds had been downloaded 6.5 million times, making it a crowning achievement for any game, whether it was in the app store or a triple-A title fat budget. Now nearly three years after its release, Rovio—the developer behind Angry Birds—has created three more Angry Birds games and added them to other various platforms including PC and Android devices. The four games combined have seen an astounding one billion downloads and counting, making it one of the most successful franchises in the history of gaming.
On Sept. 25, Rovio will bring the wild success of Angry Birds to the Xbox 360 (360), PlayStation 3 (PS3), and the Nintendo 3DS (3DS) with Angry Birds Trilogy and Activision acting as the game’s publisher. This version will include the original Angry Birds, Angry Birds Seasons, and Angry Birds Rio, but is not an ordinary compilation of games. This collection contains a slew of new content: beautiful new artwork built from the ground up; 1080p picture for high-definition televisions; 3D and surround sound options; new animated cut-scenes between each chapter; Kinect and PlayStation Move support options; 19 brand new levels, achievements and trophies for the Xbox and PlayStation respectively; un-lockable never-before-seen concept art and leaderboards for individual levels. To top off the icing on the cake, all three games come conveniently packaged onto one disc (or cartridge for the 3DS). As a big Angry Birds fan myself, I was quite excited when I first heard the news that the “birds of fury” were coming to consoles with many new features. So what exactly is wrong with all of this?
The first reason—and arguably the most important one—is the fact that the trilogy is selling at an outrageous price of $40 for the 360 and PS3 and $30 for the 3DS. If you were to buy the iPad versions of each game, the Almighty Eagle add-ons and Angry Birds Space (which is not included in the trilogy), it would cost around $15, not to mention that Angry Birds is apparently free on Android devices. The trilogy will also lack 155 levels, which were added to the games via free updates over the past year. To make matters worse, Activision announced that there will be two pieces of downloadable content (DLC) to be released in the near future.
With all of that said, there are a few questions that are unanswered. First, will the DLC contain the missing 155 levels? Hopefully this is what the DLC is, but it is somewhat of a mystery as to why these levels will not be included at the game’s launch. Though I think it is a small chance, there is also the possibility that they are working on an upgraded version of Angry Birds Space. Second, is the DLC going to be accompanied by a price tag? If Activision is wise, they will not charge money for the DLC on top of the $40 asking price, especially since owning all four of the Angry Birds games on an iPad is a fraction of the price. Third, will the Almighty Eagle add-ons be included in each of the games? I am assuming that it will be included, but with two DLC packs, it is certainly a possibility that it will not be. Again, Activision would be wise to include the Almighty Eagle.
We should not have to pay $40 to get a game that is already available in many other forms for a fraction of the price and is not absent of content. I would get the Angry Birds Trilogy if it were $20 tops, and that is only a maybe, but that is just me. I would like to hear what you guys think. If all of this was news to you, are you now excited for it? Do you think they are charging too much for it? If you have any questions or comments, feel free to email me or follow me on Twitter.